Spolier Alert

WARNING: Posts addressing individual campaigns contain spoilers, including: Lost Mine of Phandelver, Horde of the Dragon Queen, The Rise of Tiamat, Yawning Portal, Princes of the Apocalypse, and home-brew content.
Showing posts with label Creating Monsters/Encounters. Show all posts
Showing posts with label Creating Monsters/Encounters. Show all posts

Monday, May 18, 2020

Monster Maker

There has been some considerable excitement in these parts surrounding the use of GiffyGlyph's Monster Maker.  This post is a pointer to it and a few supporting notes.

Home Page for the tool: giffyglyph.com/monstermaker/

The system the author is introducing substitues Monster Points for D&D 5E's rather bastardized CR ratings for building challenging encounters. It also provides an easy to use custom moneter building UI that crafts useful monster cards.

Overall this seems like amazing stuff.  Something that I look forward to using. So much so I have added a link for the app to the side bar in the DM section.

Wednesday, February 26, 2020

Action Oriented Monsters

Matt Colville put up a video this past October that presented what seems like a nifty and simple method to make certain encounters more interesting.  Specifically to make "boss" encounters and experience.

He called his idea Action Oriented Monsters and that seems like a solid name for this.  It is something that I want to dive deeper into and likely use in my games.