Spolier Alert

WARNING: Posts addressing individual campaigns contain spoilers, including: Lost Mine of Phandelver, Horde of the Dragon Queen, The Rise of Tiamat, Yawning Portal, Princes of the Apocalypse, and home-brew content.

Thursday, December 26, 2019

Travel Times for Cities in Faerun (North)

I was just needing distance between some cities in Faerun for planning travel and ran across a useful post on Reddit.  The thread included a table giving distances in miles.  I'll include it below so it is easy to find.


Friday, December 20, 2019

Making Tools Useful - Herbalism Kit

One of my players recently pointed me at a series of posts on Dump Stat Adventures that focuses on fleshing out what some of the various tools do in D&D 5E.

The post of immediate interest defines the Herbalism Kit and some associated recipes.

Friday, December 6, 2019

Impact of Critical Hits

A little while back, in response to a critical hit rolling snake eyes, my group adopted a house rule as follows:
Instead of rolling dice for damage twice, roll them only once and add the maximum result possible from those dice, example on a critical hit: a d8+2 attack, does 8 + 2 + the result of rolling one eight sided die. This assures that critical hits are impactful, always resulting in more damage than is typically possible. Note: As per RAW, spells that roll a d20 to hit, can critically hit. (Added 11/6/19)
Some things about that rule change are in my mind excellent.  It eliminates the snake eye critical, or more generally all critically that hit for less than a good normal hit.  It also speeds things up by eliminating the need to make extra rolls or borrow dice (though that can be fun too).