The post of immediate interest defines the Herbalism Kit and some associated recipes.
This set of homebrew rules replaces Xanthatar's Guide to Everything in regards to crafting herbal "potions." Some key elements:
- One hour to gather materials to craft a potion,
- Materials must be gathered in an appropriate environment,
- Potions decrease in power every 24 hours, lasting at most 3 days,
- Crafters start with three recipes and can acquire more,
- A total of 14 recipes are defined, some are minor healing type things, others poisons.
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